AI Insights · Timothy · October 2025
Top 5 Boxing Games on Android in Colombia: Q3 2025
Explore the performance trends of the top boxing games on Android in Colombia during Q3 2025, featuring insights from Sensor Tower.
In the third quarter of 2025, the top boxing games on the Android platform in Colombia showcased interesting performance trends. Here's a closer look at how these games fared according to Sensor Tower data.
Boxing Star: Boxing Fight Game saw its weekly revenue fluctuate, peaking at around $152 in late July and ending the quarter at $81. Downloads reached their highest in early August at approximately 1.5K, while active users peaked at 2.9K in mid-August, finishing with 2.5K by the end of September.
WWE SLAM by Topps® Card Trader experienced a decline in weekly revenue, starting at $35 and dropping to $2 by the end of September. The app did not record any downloads or active users during this period.
Real Boxing 2 saw a steady increase in revenue, peaking at $58 in early September before falling to $14 at the end of the month. Downloads remained robust, with a high of 5K in early July. Active users peaked at 7.2K in early July, decreasing to 5K by the end of September.
I, The One — Fun Fighting Game maintained a relatively stable revenue, with a peak of $21 in late June and ending with $14 in September. Downloads saw a significant rise, peaking at 7.9K in late September. Active users peaked at 18.9K in late August, with a slight decrease to 17.8K by the end of the quarter.
WWE Mayhem experienced fluctuating revenue, peaking at $23 in late July and dropping to $0 by the end of September. Downloads reached a high of 1K in mid-August. Active users peaked at 3.1K in mid-August, with a decline to 2.4K by the end of September.
For more detailed insights into these trends, visit Sensor Tower.